![]() ![]() ![]() ![]() He gains experience as he defeats enemies, levels up (current favorite: Level 2: Encyclopedia Salesman), picks up items and treasure, and advances to new chapters. Dramatic music plays, and the final showdown begins. The premise is straight out of any RPG: Our green hero, Lex – that’s the book worm – makes his way through simple side-scrolling “chapters” (similar to the levels in Ghouls and Ghosts) that consist of several battles against stronger and stronger enemies, until he finally comes to an all-powerful boss monster at the end. It’s the kind of game Blizzard might make if they were into Zuma and Bejeweled rather than giant MMOGs polished, refined, full of humor and incredibly addictive. Scoffers, take note: Bookworm Adventures Deluxe is a highly-polished title, deeper than it seems at first glance, and worthy of its price tag. You might say it’s one of the first serious casual games, and the high price tag ($30) reflects just how serious Popcap is about their new title. BAD is more than a fun variation of the productivity-killing Bookworm, it’s a casual gaming monster, with a $700,000 budget and two and a half years of development time. Popcap Games, the reason your mother owns a computer, recently unveiled their magnum opus, Bookworm Adventures Deluxe.
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